| Many World of Warcraft players today likes to | | | | to pay. Basic economics 101, inflation and deflation. |
| buy WoW gold, items, accounts and power | | | | A player can only farm an X amount of gold over |
| leveling sessions, but blizzard along with other | | | | a given period of time. The more gold there is, |
| players consider this an act of cheating. Well, you | | | | the more the item will cost, the more a player will |
| have the ability to enhance your character to a | | | | have to farm unless they purchase the gold of |
| much higher level or better quality items, | | | | course. |
| weapons, armors and other equipment with real | | | | Well with all these problems involving selling gold, |
| money. It's unfair for those players who does not | | | | why hasn't Blizzard done something? I believe |
| have the extra cash to spare or would prefer to | | | | they probably are working on a solution but |
| play it the old fashion way. But for example, we | | | | believe it not, farmers do make up about 30% of |
| all know what Nintendo is right? Well when game | | | | their population. Somewhere in the back of their |
| shark came out did Nintendo try to stop or | | | | mind I'm sure they don't want to get rid of all |
| prevent them from selling? No, they didn't. But of | | | | subscribers. What they do instead is ban a few at |
| course, for those who chose to cheat the game | | | | a time and they would be required to buy a new |
| was not required to play with others that didn't | | | | world of warcraft cd key. Extra cash flow for the |
| want to cheat. So that is one conclusion as to | | | | mighty O Blizzard. Yes farmers and sellers do get |
| why players and Blizzard does not approve of | | | | their accounts banned. But have not heard of any |
| selling or buying gold. | | | | buyers getting banned however. Lucky for us? |
| Disruption from Warcraft gold farmers. Yes I'm | | | | As some of you may know, another popular |
| sure we've all experienced that farming now a | | | | mmorpg publisher is Sony Online Entertainment |
| days have been a little difficult due to the | | | | (SOE) with their many leading titles including the |
| overwhelming population of WoW gold farmers. If | | | | first MMORPG hit EverQuest, Star Wars Galaxies, |
| gold wasn't able to be sold using real money the | | | | and EverQuest 2. Why am I bringing up SOE? |
| farmers wouldn't exist and players would probably | | | | Because they have introduced the Sony |
| be able to enjoy the game more. Perhaps blizzard | | | | Exchange. The Sony Exchange is a secure market |
| should enforce a law to farming? Or allow players | | | | place for players to auction their currencies and |
| to tag a mob and allow them preparation time to | | | | items to other players for real cash. In return |
| kill the mob they were targeting? Well, Blizzard is | | | | SOE of course takes in a small fee for |
| not a government and even if so, the | | | | themselves. Charming isn't it? Well along with this |
| government today isn't perfect either. | | | | new innovative idea, they also of plans of |
| Another reason why I can understand players | | | | releasing a new game where they will be selling |
| hate the idea of buying/selling gold is because it | | | | currencies and items themselves. That pretty |
| disrupts the economy. If there is excess gold, | | | | much just beats the second paragraph of not |
| then the value of gold drops and the value of the | | | | cheating. But of course I'm sure they will create |
| item will rise causing players to spend more gold | | | | specific servers where the purchasing/selling of |
| on the item than what they would normally need | | | | virtual assets will not be allowed. |